//
//  Bullet01.h
//  Space shooting
//
//  Created by Raiden on 9/23/13.
//
//

#ifndef __Space_shooting__Bullet01__
#define __Space_shooting__Bullet01__

#include <iostream>
#include "cocos2d.h"
#include "Bullet.h"

class Bullet01 : public Bullet {
  
public:
    Bullet01();
    ~Bullet01();
    
    static Bullet01* create(const char *pszFileName);
};

#endif /* defined(__Space_shooting__Bullet01__) */
